![]() The slight backing up animation when failing to execute a slash against a block. (This should be used in order to recoil someone that is bfing side to side or dbf/tbfing). Ground massive - Massive looking down VV (goes through ground block).įront Massive - You're facing forward > (Goes through someone's block standing in front of you that is looking toward the same direction as you).īack massive - You're facing behind Dash>Block Sky massive - Massive looking up ^^ (goes through sky block). Now first off, people don't seem to truly understand what a massive is capable of and what happens when you're the one doing it at the wrong time.Ī well hit massive can break someone, and a failed timed massive can kill someone. 'The way of the Massive' - (Control of ones massive it key to victory). That is when you go back in and attack with the same combo and get out. (It is attacking the outmost edge of your opponents 'hit-box').Ĭonstant slashes that force someone to not take action from the glitch they're receiving.Īttack when they miss their massive, and then back off since 95% of people will massive RIGHT on the spot. Meaning they're void.The catch is that it's hard to see your opponent.Ī non-direct slash is neither looking at your enemy, or angling your slashes. Slash looking up (The reason that these two slashs are able to go through an enemies block without you getting recoiled or having to use angle is because the slashes are out of your box range). (You'll move two times the dash length, and can even tbf with it). Slash>Slash>Block (Has no block animation). (You don't need to angle when doing this). Hitting the max length of your slash range in order to phase. Look at that, that's what is up next.Īn angle is using a ground slash or a bf with the kick of adding a different direction of which you do it from.Ī slash that lowers someones block, without being recoiled. In order to do a true tbf that will actually have a decent outcome in a battle you must first painstakingly learn angles. I've been on FG for the past two months and I will tell you right now that TBF is one of the most useless techniques. ![]() Everytime someone sees me do it they say 'tbf!' like it's something amazing. This is the technique people constatly get wet over. ![]() ![]() Jump>Dash>Slash>Block>Slash>Block>Slash>Block Stationary:Jump>Slash>Block>Slash>block>Slash>Block This is the most OVERUSED technique from beginners to well known gladiators. The more slashes, the farther you will go and the more damage you will do. Stationary:Slash>Block>Slash>Block>Slash>Block Why? Because of the movement you're given and the slash/block at the end. The Butterfly is a NEED to know technique. Tiger Gate is the same thing, but sorta the limit of BF making it have no sound. Note: (Every butterfly without a dash is called a stationary bf).Ĭonstantly harrasing your enemy by being in their hit box range from the beginning to the end of the fight. 'The way of the Slash' - (Think of yourself as an object in a box, the range of your slash is the width of the box, don't forget. There might not be a rule book, but in my days it was simple to see Let's get down to the rules and regulations, mmmkaaay. What is gladiator? It's a artform of fighting in the well respected game of GunZ the Duel. There are well over 45+ guides all over and the one i'm going to show is roughly the basics, to 'my' mindset of gladding in Gunz the Duel which i developed over the past four years and try to sum up. You might have seen me on the hit tv show 'Three's company'.
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